Research portfolio

Projects

Explore our research and innovation projects across brain, health and immersive technologies.

Completed

ECHOES

VR

Development of a methodology for the digital rEconstruction of anCient Human biOgraphiES through the study of archaeo-anthropological material. Archaeological excavations bring constantly to light new findings that reconstruct through scientific research the life and death of…

Completed

MasVision

Vision

Enhancing the autonomy of visually impaired people when visiting a supermarket through machine vision and auditory communication. MasVision allows a visually-impaired user to scan the barcode located in the tab price on the shelf in front…

Completed

DigitalExpo

VR

Interactive applications for the interaction of a museum visitor with a digital table and a mixed reality book. Interactive digital table: - Division of the digital table into 4 (independent) interaction areas - Ability to interact…

Completed

VITALISE

Health

VIrtual healTh And weLlbeing Living Lab InftraStructurE. Living labs are key to integrating research and innovation processes in real-life settings, and with a focus on people and their engagement in research procedures. To support these living…

Completed

PrismArch

VR

Virtual reality aided design blending cross-disciplinary aspects of architecture in a multi-simulation environment. The recent past of the AEC industry is characterized by digital breakthroughs that have dramatically shaped the design process. The powerful programs that…

Completed

eTryOn

VR

Virtual try-ons of garments enabling novel human fashion interactions. The primary objective of eTryOn is to revolutionize the interaction between users (i.e. fashion designers and consumers) and fashion items, by researching and developing technologies that allow…

Completed

MediaVerse

Vision
VR

A universe of media assets and co-creation opportunities at your fingertips. The traditional media landscape is in the middle of a monumental shift: boundaries between professional media houses, prosumers and small creators are blurring, the speed…

Completed

NeuroMkt

Brain

A multimodal system for the evaluation of advertisements. How do we communicate a (advertising) message? Is the message interesting to the recipient? Does the message tire the recipient? Does it cause negative or positive emotions? During…

Completed

PrescIT

Health

Smart, Personalized, and Interactive Platform for Electronic Prescription. Electronic prescription (e-Prescription) and Computerized Physician Order Entry (CPOE) systems are increasingly being adopted nationwide and by healthcare organizations, respectively. These systems aim primarily to facilitate healthcare professionals…

Completed

UPrevent

Health

Smart Insole for Foot Ulcer Prevention in Diabetic Patients. It is estimated that on an average 7% of the world population are diabetics now and this number is estimated to increase to 8.3% by 2030 .On…

Completed

e-hagiography

VR

Digital Cretan Hagiography Workshop using new technologies and 3D virtual reality. The "Digital Workshop of Cretan Hagiography" will be an online platform with the use of which one can learn the art of Hagiography, remotely, using…

Completed

e-Σκαπάνη

VR

Thessaloniki at the time of Galerius: reviving a glorious historical period of the city, guided by interdisciplinary research and cutting-edge technologies. Thessaloniki is a modern city with a long history, where the past and the present…