Virtual Reality Research symbol

Virtual Reality Research

Immersive technologies for meaningful, inclusive experiences.

We research the complete XR pipeline, from creating and optimising content to authoring interactive worlds and evaluating accessible, multisensory experiences.

Focus

Research focus

Our XR research connects production technology, experience design and inclusive human interaction.

XR content pipelines

3D digitisation, modelling, photorealistic rendering and asset optimisation for dependable real-time experiences.

Authoring and virtual laboratories

No-code authoring, reusable media composition, gamified learning and experimental virtual environments.

Inclusive multisensory experiences

User-centred interaction, multilayered representations, haptics and accessibility by design.

Research capabilities

Methods and capabilities

BHV brings research, design and production into one workflow so experiences can be created, optimised, authored and evaluated with their intended users.

3D digitisation and reconstruction

Photogrammetry, CT analysis and modelling create detailed, reusable spatial assets.

Real-time asset optimisation

Mesh decimation, texturing, materials and shaders balance visual quality with dependable performance.

Authoring tools and game engines

Browser-based, no-code and engine workflows help domain experts assemble professional virtual worlds.

Co-creation and evaluation

User needs, co-design and analytics guide experiences from the earliest scenario to field testing.

Haptic and multisensory interaction

Touch, sound, layered representations and accessible interaction extend immersion beyond vision.

Conversational and embodied AI

Speech, language models, expressive avatars and social cues enable natural, reflective interaction.

In practice

Research applications

These examples show how content pipelines, natural interaction and inclusive design become meaningful spatial experiences across culture, learning and creative practice.

BHV virtual museum environment with digitised cultural artefacts

Cultural heritage

Virtual museums without space-time limitations

Immersive museum environments combine documentation, gamified exploration and multisensory interpretation, allowing visitors to become active participants.

Explore the DigiArt project
High-fidelity conversational avatar of Socrates developed for an immersive experience

Natural interaction

A conversational avatar of Socrates

A high-fidelity avatar combines large language models, speech recognition and synthesis, translation, lip synchronisation and social cues for reflective spoken interaction.

Explore the ArtCast4D project

Virtual laboratories

Co-designed, gamified environments support practical learning in chemistry, renewable energy and technical training.

Collaborative architecture and design

VR workspaces connect CAD, CAE and BIM tools for shared ideation, simulation and immersive review.

Fashion and media production

Virtual garment design, try-on, sets and live direction create new collaborative workflows for creative industries.

Research infrastructure

XR Creative Studio

The studio brings together head-mounted displays, controllers, haptic equipment, powerful workstations, XR-ready laptops, game engines and complete content-creation pipelines.

XR headsets, workstations and participants using equipment in the BHV XR Creative Studio
  • Head-mounted displays
  • Controllers
  • Haptic equipment
  • Workstations
  • Game engines
  • Content pipelines

Reusable research resources

Data, tools and research assets

Reusable software, assets and production workflows help research partners move from source material to evaluated immersive experiences.

Web-based authoring systems

Accessible no-code tools combine 3D assets with text, audio, video and overlays for education and cultural heritage.

Reusable spatial assets

Photogrammetric, modelled and volumetric reconstructions are prepared for reliable reuse in XR and game engines.

Research-ready creation stack

Game engines, optimisation pipelines, interaction frameworks and studio equipment support complete experimental workflows.

Research portfolio

Projects

Selected outputs

Publications

Create and evaluate an immersive experience with BHV.

Talk with us about XR content pipelines, virtual laboratories, cultural experiences, accessibility or multisensory interaction.

Contact the research team